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Keeping it Classy

Mike talks about Player’s Handbook classes and options in this week’s Legends & Lore.

Clockwork Reliquary

Flickr Dungeons and Dragons Tag Feed - Sat, 07/26/2014 - 13:30

ridureyu1 has added a photo to the pool:

Clockwork Reliquary

These are the mortal remains of Xin, ancient Runelord, now trapped within a clockwork device of his own making. He seeks a new source of power and a new body.

Categories: Dungeons and Dragons

A Happy Couple

Flickr Dungeons and Dragons Tag Feed - Fri, 07/25/2014 - 11:34

ridureyu1 has added a photo to the pool:

A Happy Couple

Well, I guess there is someone for everybody.

Categories: Dungeons and Dragons

Neverwinter: Tyranny of Dragons

Wizards of the Coast D&D - Thu, 07/24/2014 - 03:00
With a stalwart devotion to honor and justice, the Dragonborn have devoted themselves to doing good throughout the Realms. We are proud to announce that with the release of Module 4: Tyranny of Dragons, Neverwinter players can now join them in this crusade with their very own Dragonborn characters!

The Spellwyrm's Search

Wizards of the Coast D&D - Wed, 07/23/2014 - 03:00
Not every dragon likes the Cult of the Dragon, but the Spellwyrm is interested in the concept of immortality. Learn more about this dragon and his Hands, who serve him.

Feats of Game Design

Wizards of the Coast D&D - Mon, 07/21/2014 - 03:00
Mike talks about the place of feats in fifth edition D&D in this week’s Legends & Lore.

My Quick 5e Thoughts

Newbie DM - Sat, 07/19/2014 - 16:16

I wanted to give a quick and dirty “opinion post” on 5e, and this is not meant to be a comprehensive review, just quick thoughts… By now I’ve had a chance (and hopefully if you’re interested in 5e, you have as well) of reading and playing with both the basic rules pdf and the Starter Set for the new 5th edition of D&D. My thoughts on the game are generally positive, and I’ve been able to see it from both sides of the screen.  That said, we are still looking at a very incomplete picture here… no PHB, DMG or MM, so we must keep that in mind…

On the player’s side of things, I appreciate the new lighter approach the rules have taken. Everything is fairly streamlined, ability score bonuses play an important part in the game, and fidgety bonuses have been condensed to Advantage/Disadvantage and proficiency bonuses that don’t change too much through the character’s career.   I also appreciate the game’s attempt at making backgrounds, flaws and other character traits take center stage, granting mechanical rewards for using them in play. D&D has rarely been too interested in how its players role-play, so seeing the new inspiration rule in play brings a smile to my face. I like to see good role-playing at the table, whether I am playing or DMing.

The game just including (for now) the classic races and classes is fine, in my opinion. If for example, Lord of the Rings is your only source of a fantasy frame of reference, you know what a dwarf is, or an elf. A wizard is like Gandalf and a rogue is like Bilbo. No Eladrin, Shardminds or Wilden need apply. We’ll get all that stuff later on in the game’s life, and that’s fine by me.

The short and sweet combat rules are another aspect I like, although I admit that they read to me like a grid game that purposely decides to not mention it is a grid game. Creatures still occupy a 5′ space, which is entirely arbitrary and comes from the game’s previous grid based rules. Nevertheless, the game’s attempt at not requiring a grid is fine, although I feel that there aren’t enough adequate examples for new players on how to run a combat off the grid, just using your imagination. FWIW, I used a grid when I DM’ed the game here at home. I’m also really enjoying the magic pseudo-vancian rules they’ve come up with. Some spells can be cast as rituals, and low level spells can be cast using a higher level spell slot for a stronger effect. We’ll see how the magic vs. martial thing pans out as the edition gets played, as this has been one of the biggest concerns amongst 4e players regarding 5e.

As a DM who came over from 4e, I’m missing rules on encounter building, and the elegance of the 4e stat block for the monsters. There was just something about the way that stat block was laid out that popped and drew your eyes to certain spots on the page. 5e isn’t as nice for me in that regard, and although it wasn’t hard to read or run with, I’m sticking with 4e as my favorite D&D stat block yet. The starter set includes enough in the adventure to give you a few good meaty sessions of play, so that not having the hard covers will affect your play time, but once you get past it you’ll have no use for it again. It brings no maps, tokens, or anything of the sort. It’s really meant to (A) draw in new players, and (B) give fans of D&D something to get started with and try out 5e before it’s really out later this year.

Overall, I’m happy with the direction 5e took. There’s a certain something about it that draws me back to 2e (the edition I played the most in the old days). The writing and  prose used in the basic set draws me in and makes me want to tell stories in these worlds, and I know that  this is entirely subjective and you may not agree with me, but that’s the feel of this game for me. Right now I’m cautiously optimistic with D&D. The tone, the attempts at inclusivity, the call backs to older fiction and worlds, and it’s attempt at reaching out to players of all editions of the game are hitting the right notes for me. I’m on board.

 

If you’d like to help support newbiedm.com, you can by using these Amazon links if you decide to purchase these D&D products at Amazon:

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D&D Starter Set

 

 

 

 

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D&D Player’s Handbook

 

 

 

 

dmgD&D Dungeon Master’s Guide

 


“There can be no heroes where there is no doubt.”

dungeonmastering.com - Fri, 07/18/2014 - 01:50
Being that our name is DungeonMastering.com, we often get emails about DMing questions.  Here’s some from one of our readers, Seth, who writes: “So I am an aspiring DM who is trying...

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Firebraces of Selgaunt

Wizards of the Coast D&D - Wed, 07/16/2014 - 03:00
If you love traps, you should definitely take a look at the trap potential inherent in firebraces.

A Menagerie of Monsters

Wizards of the Coast D&D - Mon, 07/14/2014 - 03:00
Mike reveals a monstrous surprise in this week’s Legends & Lore.

Gargoyle!

dungeonmastering.com - Fri, 07/11/2014 - 19:38
This is another illustration I did for the Behind the Monsters Omnibus from Tricky Owlbear. I was pretty happy with how it turned out and even happier when the publisher told me the illustration...

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Lamatar Bayden

Flickr Dungeons and Dragons Tag Feed - Fri, 07/11/2014 - 14:36

ridureyu1 has added a photo to the pool:

Lamatar Bayden

HEY, YOU GOT YOUR ADVENTURE TIME IN MY PATHFINDER.

Categories: Dungeons and Dragons

Hypnotic Spirit

Flickr Dungeons and Dragons Tag Feed - Fri, 07/11/2014 - 14:36

ridureyu1 has added a photo to the pool:

Hypnotic Spirit

This ghost makes people want to be possessed.

Categories: Dungeons and Dragons

Basic Rules for Dungeons & Dragons

Wizards of the Coast D&D - Tue, 07/08/2014 - 03:00
The Basic Rules for Dungeons & Dragons is a free PDF. Anyone can download it from our website. We want to put D&D in as many hands as possible, and a free, digital file is the best way to do that.

Ignatius Blastfurnace

Flickr Dungeons and Dragons Tag Feed - Mon, 07/07/2014 - 19:49

Dean Stevens has added a photo to the pool:

Ignatius Blastfurnace

Iggy for short.

Categories: Dungeons and Dragons
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