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Updated: 1 hour 25 min ago

D&D at Gamehole Con

Sat, 09/03/2016 - 10:30
Type: NewsSubtitle: November 4-6, 2016Banner: Thumbnail (869x490): Text: 

This year, Gamehole Con features Mike Mearls, Jeremy Crawford, Chris Perkins and Chris Lindsay from Wizards of the Coast/Dungeons & Dragons. The guest list also includes such gaming luminaries as Ed Greenwood, Monte Cook, Marc Miller and dozens of others.

Gaming Events

Attendees will have the opportunity to play in games including:

  • Author-Only Adventure League games;
  • Season 5 Adventure League premier adventures;
  • Season 5 Epic adventure;
  • The D&D Open;
  • A track of exclusive Adventure League adventures authored by Ed Greenwood and Gamehole Con director Alex Kammer!

Gamehole Con also features True Dungeon and over 1,000 total gaming events. Games Registration opens September 3 at noon CST.

Seminars

RPGs and Fiction Writing: Two Great Tastes

Fri 8-10 AM
Ed Greenwood with Steven Brust, Mike Mearls

How does the author of an RPG create interactive content from an established fiction setting? How does a fiction author create an engaging narrative from an interactive RPG campaign? We sit down and talk with Steven Brust, author of the Vlad Taltos and Khaavren novels; and Ed Greenwood, Elminster of the Forgotten Realms and author of numerous novels in that setting; and Mike Mearls, Senior Manager for the Research and Design team at Wizards of the Coast. We'll dive into topics ranging from idea inspirations to writing techniques, but our focus will be on that transition: Moving from interactive to non-interactive and back again.

Dungeons & Dragons

Fri 10 AM – Noon
Wizards of the Coast featuring Chris Perkins with Jeremy Crawford, Mike Mearls

Join Chris Perkins, principal story designer for Dungeons & Dragons, Jeremy Crawford, co-designer and Managing Editor of Dungeons & Dragons and Mike Mearls, the senior manager and lead designer for Dungeons & Dragons for a question and answer session about Dungeons and & Dragons, past and present, as well as past and present D&D story campaigns, including Tyranny of Dragons, Elemental Evil, Rage of Demons, and Curse of Strahd.

Convention Details

Gamehole Con
November 4-6, 2016
Alliant Energy Center
1919 Alliant Energy Center Way
Madison, WI 53713
www.gameholecon.com

Publication date: 08/19/2016Introduction: Join us at the largest tabletop gaming convention in the upper Midwest!Tags: NewsRelated content: Storm King's ThunderTexture banner: Show

Thomas Foss on Neverwinter: Storm King's Thunder

Thu, 08/25/2016 - 11:30
Type: FeaturesAuthor: Shelly Mazzanoble and Greg TitoBanner: Thumbnail (869x490): Text: 

Subscribe to the Official D&D Podcast on iTunes to get updates for new episodes. Shelly and Greg are always talking to creative Dungeons & Dragons players like comedians and TV writers Mike Drucker (The Tonight Show with Jimmy Fallon) and Jared Logan (The Late Late Show with James Corden), as well as professional game masters Griffin McElroy (The Adventure Zone) and Matt Mercer (Critical Role) and actors like Rainn Wilson (The Office).

Listen to the podcast.

Publication date: 08/25/2016Introduction: The latest module for Neverwinter is out and it's a doozie. Thomas Foss, the new (old) lead designer of Neverwinter comes on Dragon Talk to talk about the three new zones, characters you'll meet and playing Chainmail in 80s. An apt Lore You Should Know segment has Perkins and Sernett discussing the history of the city of Neverwinter.Tags: Podcastexternal_urls:  External url: media.wizards.com/2016/podcasts/dnd/DnDPodcast_08_25_2016.mp3External url description: Thomas Foss on Neverwinter: Storm King's Thunder Texture banner: Show

RPG Academy on D&D Podcasts

Thu, 08/18/2016 - 11:30
Type: FeaturesAuthor: Shelly Mazzanoble and Greg TitoBanner: Thumbnail (869x490): Text: 

Subscribe to the Official D&D Podcast on iTunes to get updates for new episodes. Shelly and Greg are always talking to creative Dungeons & Dragons players like comedians and TV writers Mike Drucker (The Tonight Show with Jimmy Fallon) and Jared Logan (The Late Late Show with James Corden), as well as professional game masters Griffin McElroy (The Adventure Zone) and Matt Mercer (Critical Role) and actors like Rainn Wilson (The Office).

Listen to the podcast.

Publication date: 08/18/2016Introduction: Caleb Gillombardo and Michael Ross from the RPG Academy podcast stop in to talk about Michael's Gen Con experience and their D&D origin stories. Lore You Should Know - Matt and Chris delve into the Zhentarim and the Order of the Gauntlet factions and what they are doing with Storm King's Thunder.Tags: Podcastexternal_urls:  External url: media.wizards.com/2016/podcasts/dnd/DnDPodcast_08_18_2016.mp3External url description: RPG Academy on D&D Podcasts Texture banner: Show

Extra Life: Year 4

Thu, 08/18/2016 - 10:30
Type: NewsAuthor: Chris DupuisSubtitle: Play D&D for CharityBanner: Thumbnail (869x490): Text: 

We are pleased to announce that we’ll be participating in our fourth annual Extra Life livestreamed D&D event on September 16th! We’re joined by Magic: The Gathering as well as many other gamers as we celebrate the second annual Extra Life’s Tabletop Appreciation Weekend, playing games to benefit Children’s Miracle Network Hospitals.

WHAT IS OUR GOAL?

The D&D community has collectively raised over $200,000 for Children’s Miracle Network Hospitals over the past 3 Extra Life events. Wait a moment and let that sink in. The money we collect goes directly to the hospitals that are giving the kids in our community the care and support they need as they deal with some really scary illnesses. These heroes are fighting against scarier stuff than a beholder or a red dragon, and the least we can do is take up a shortsword and fight alongside them during this event! This year, we’re looking to raise an additional $50,000 for this great cause. Care to roll some dice with us?

WHEN CAN I WATCH?

The 24-hour marathon starts at 8am PST on Friday, September 16th, and will feature 6 in-house teams throughout the weekend. Each four-hour game will be livestreamed on the D&D Twitch Channel, and will focus on one of the giant races featured in the newest storyline, Storm King’s Thunder, using the 5th edition D&D rules set. The game will conclude at 8am PST on Saturday, September 17th.

Donors can contribute to Dungeon Masters and players alike to grant them benefits before and during the game. Not only can donors change gameplay, but they can also win D&D swag and exclusive content! Prizes may include rare miniatures, signed TRPG books, and D&D-themed swag. Below is a play calendar, a full list of participating members, and some of their Extra Life pages.

Visit the Dungeons & Dragons Extra Life page for more information on the event, how to contribute, and what you can do to participate!

 

Dungeon Master

Player

Player

Player

Player

Fri 8AM-12PM

Chris Lindsay

Krupal Desai

David McDarby

Jaden Wolvezzz

Gavin Verhey

Fri 12PM-4PM

Sarah Keortge

Jordan Comar

Stan!

Christopher D’Andrea

Boyan Radakovich

Fri 4PM-8PM

Andy Munich

Andrew Shultz

Shubz Blalack

Demitrios Feredinos

Greg Tito

Fri 8PM-12AM

Lauren Bond

Thomas Ourada

Kristen Jensen

Erik de Bie

Mike Selinker

Sat 12AM-4AM

Greg Bilsland

Emi Tanji

Kate Irwin

Shawn Wood

Taymoor Rehman

Sat 4AM-8AM

Joe Louie

Derek Guder

Bill Benham

Chloe Monroe

Teos Abadia

Hosts: Tara Theoharis and Alexander Theoharis.

Behind the Scenes: Chris Dupuis, Kristine Hassall, Sean Mayovsky, Meris Mullaley, Kristi Riggin, Alfreda Smith and Trevor Kidd. 

HOW CAN I SUPPORT YOUR TEAM?

It’s never too early to support the cause. You can visit the D&D team page to donate to any of our members. A few folks have already started raising money and we’re over 10% toward our goal!

You can also show your support by adding the D&D Twibbon to your Twitter or Facebook profile. Also, check out our Extra Life Media Kit.

HOW DO I PLAY?

Come join our Extra Life team and help us reach our goal! Join a D&D group, or try out a digital game- either newer titles such as Sword Coast Legends or Neverwinter (both of which are now on Xbox One and PS4), or classics like Baldur’s Gate II and Icewind Dale on PC. Alternatively, join some friends and play D&D board games like Dungeon!, Lords of Waterdeep, or Temple of Elemental Evil.

To participate, follow these steps:

  • Join Extra Life and set a personal goal.
  • When creating your Extra Life account, choose “Join a Team” and select “Dungeons & Dragons.”
  • Complete the remaining steps for creating an account.
  • Customize your page. For tips on customizing your page to help generate donations, download this toolkit.
  • Decide what you want to play and when you want to play it, then spread the word to potential donors!
CAN I ORGANIZE MY OWN EVENT?

Want to organize your own group? After you’ve joined the D&D team, take the following additional steps:

  • Reach out to other D&D players in your community (including online). Walk them through the sign-up steps and have them download the toolkit.
  • Customize your page and share it with your players. Encourage them to customize their own pages.
  • Find a place to play. Talk to your local game store, or find a space where no one’s going to mind if you’re gaming for long hours.
  • Create a schedule. Players don’t need to play for the entire 24 hours. Having a rotating cast of players keeps things exciting and organized.
  • Join the Extra Life Tabletop Event on Facebook to promote your event to others and share your success!
WHAT ARE THE REWARDS?

You’ll have to tune-in to the event on September 16th as we’ll have new items available for various donation amounts at the top of each hour. To the lead up to the event, your donations to players and DMs will unlock parts of Storm King’s Thunder, releasing September 6th, as part of our fundraising efforts. Below you’ll find a chart of what we’ll preview based on total money our team raises. Look, you’ve already unlocked the first one! 

$5,000

d100 table for Items in a Giant’s Bag- “In addition to treasure, giants often possess mundane items that they carry around in leather sacks or store in old chests. Items that are not giant-sized are sized for Small or Medium characters.”

$10,000

Appendix A: Linked Adventures- “Wizards of the Coast has published other D&D adventures that can serve as springboards for Storm King’s Thunder, not only getting characters to 5th level but also directing the characters toward one of the three locations described in chapter 2.”

$15,000

Appendix D: Special NPCs- This preview focusses on some of the NPCs that are referenced in Storm King’s Thunder, but can be utilized in any adventure. These stat blocks include an image, as well as roleplaying information.

$20,000

Random Wilderness Encounters Preview- Characters exploring the North are likely to encounter wandering monsters. This new Random Encounters section will help create unique encounters to challenge your players.

$25,000

New Giant Options- You can customize any of the giants beyond what’s presented in the Monster Manual. This section gives new options for all six kinds of giants.

$30,000

Full, updated, high-res, labeled map of the North, from the Trackless Sea to Anauroch and the Spine of the World to the High Moor.

$40,000 & Beyond

Art from November’s Volo’s Guide to Monsters.

MORE QUESTIONS?

Check out the Extra Life FAQ or contact @gameguruchris on Twitter. 

Publication date: 08/19/2016Introduction: Wizards of the Coast announces its 4th Extra Life event, its crew, and how you can join the fun for charity!Tags: NewsRelated content: Storm King's ThunderTexture banner: Show

Neverwinter: Storm King's Thunder

Tue, 08/16/2016 - 14:00
Type: NewsAuthor: Thomas FossSubtitle: Available NowBanner: Thumbnail (869x490): Text: 

The famed ring of winter has been seized by the fierce frost giant Jarl Storvald, who is attempting to control its powers and use it to freeze the oceans, blanketing the world with snow and ice. Orcs, goblins, barbarians, trolls, and other monsters are gathering in the north, ready to pledge fealty to Jarl Storvald should he succeed. This of course is causing havoc in the northern settlements of Ten-Towns.

There are other reasons to venture into the cold. The frozen lands of the north, once the center of the ancient Ostorian Empire, is littered with relics from that long-forgotten time. Those Ostorian relics now lie in dangerous places. They are well worth the risk of acquiring, for they are infused with Voninblod, the ancient power of the giants of old.

This exciting module introduces a new campaign that has heroes adventuring in three new wilderness zones, Bryn Shander, Lonelywood and Cold Run, culminating in our most challenging dungeon yet, Fangbreaker Island.

In addition to the new content we’ve listening to you and have been working hard to make changes in Neverwinter, in particular this time around with Class Reviews for the Hunter Ranger, Scourge Warlock, and Guardian Fighter. We made quite a few changes before the Class Reviews went to the Preview server, and then had lots of back and forth discussions on the preview forums, making additional changes and bug fixes with the support and assistance of our awesome preview player base!

For more info, follow the golden path to these blogs:

Thanks for reading, and I look forward to adventuring with you in the Storm King’s Thunder! I’ll be the one wearing a big scarf!

Thomas “Mimic King” Foss
Lead Designer

Publication date: 08/16/2016Introduction: Greetings Adventurers! Storm King’s Thunder calls heroes to Icewind Dale to solve a deadly mystery and recover an ancient artifact of immense power.Tags: NewsRelated content: Storm King's Thunderexternal_urls:  External url: http://www.arcgames.com/en/games/neverwinterExternal url description: Play For Free External url: http://dnd.wizards.com/products/digital-games/console-pcmac/neverwinterExternal url description: Learn More About Neverwinter Texture banner: Show

Scott Kurtz on D&D at PAX

Thu, 08/11/2016 - 11:30
Type: FeaturesAuthor: Shelly Mazzanoble and Greg TitoBanner: Thumbnail (869x490): Text: 

Subscribe to the Official D&D Podcast on iTunes to get updates for new episodes. Shelly and Greg are always talking to creative Dungeons & Dragons players like comedians and TV writers Mike Drucker (The Tonight Show with Jimmy Fallon) and Jared Logan (The Late Late Show with James Corden), as well as professional game masters Griffin McElroy (The Adventure Zone) and Matt Mercer (Critical Role) and actors like Rainn Wilson (The Office).

Listen to the podcast.

Publication date: 08/11/2016Introduction: Binwin Bronzebottom himself, Scott Kurtz of PVP and Acquisitions Incorporated fame, calls in to Dragon Talk to chat about what's happening at PAX West 2016 with Acquisitions Incorporated appearing in movie theaters across the U.S on September 4th. Check out Fathom.com to buy tickets! Lore You Should Know - Matt and Chris discuss the Harpers and the Lords Alliance factions in Storm King’s Thunder.Tags: Podcastexternal_urls:  External url: media.wizards.com/2016/podcasts/dnd/DnDPodcast_08_11_2016.mp3External url description: Scott Kurtz on D&D at PAX Texture banner: Show

Dungeons & Dragons at PAX West 2016

Mon, 08/08/2016 - 10:30
Type: NewsBanner: Thumbnail (869x490): Text:  Acquisitions Incorporated Live

Benaroya Hall, Sunday 6 PM

Join the Acquisitions Inc crew along with Dungeon Master Chris Perkins as they take the stage at PAX West for the climactic conclusion of this summer’s AI series!

Please Note: This podcast features adults using adult language.

Watch in Movie Theaters Nationwide!

In partnership with Fathom Events, D&D aficionados across the country will also be able to go to their local movie theater and sit with an audience full of fans to watch this premier D&D performance of the year, as hundreds of theaters across the U.S. will be showing “Dungeons & Dragons Live from PAX West.”

Tickets can be purchased beginning Friday, August 5 by visiting www.FathomEvents.com or at participating theater box offices. For the full list of locations visit the Fathom Events website!

The Dungeons & Dragons Experience

All D&D play at PAX West is located on the second floor of the Annex. Registration for scheduled events closes 10 minutes prior to event start time.

Acquisitions Incorporated Intern Program (Two-hour Experience)

Whether you’re a seasoned adventurer or new to D&D, the Acquisitions Inc. Intern Program has everything you need! Our expert Acquisitions Inc. Career Counselors will assist you in building a character before taking you through the new intern training process! Afterward, you and a group of other survivors will receive a quest from Master Binwin Bronzebottom!

Event Times: Games every 30 minutes
Friday, Saturday, Sunday: 10 am – 8 pm
Monday: 10 am – 4 pm

Storm King’s Thunder (Two-hour Experience)

Giants have emerged from their strongholds to threaten civilization as never before! Band together with other adventurers and discover a way to fight back! Experience the new D&D storyline, Storm King’s Thunder! Two-hour adventures available for 1st to 4th level characters.

Event Times: Games every two hours
Friday, Saturday, Sunday: 10 am – 8 pm
Monday: 10 am – 4 pm

Hang Out with Chris Perkins and Acquisitions Incorporated!

Acquisitions Incorporated – Cast Commentary

Saturday September 3rd  |  5:30 PM  |  Wyvern Theatre

Join the cast of Acquisitions Incorporated as we look back at some of their favorite moments from previous live games, get some behind the scenes insights, talk about what's next for the crew, and open the floor to you so you can ask them all your burning AI questions! Jerry Holkins, Mike Krahulik, Scott Kurtz, Patrick Rothfuss and Chris Perkins will all be there as we delve into the dark secrets of Acquisitions Incorporated!

Ask A Dungeon Master with Chris Perkins

Friday September 2nd  |  5 PM  |  Sasquatch Theatre

Dungeon Mastering is the most rewarding and challenging part of D&D, but there's no reason to go it alone! Join Dungeon Master Chris Perkins (Acquisitions Inc DM and Principal Game Designer on D&D) to discuss tips, tricks, rules and whether it's kosher to eviscerate a gnome cleric in the first session. All levels of Dungeon Masters welcome from seasoned grognards to those interested in taking up the mantle!

 

Publication date: 08/08/2016Introduction: Become an AI intern and take on the Storm King’s Thunder at PAX West!Tags: PAX WestPAX PrimeAcquistions IncorporatedAIRelated content: Storm King's Thunderexternal_urls:  External url: http://west.paxsite.comExternal url description: PAX West Official Site External url: http://fathomevents.com/event/dungeons-and-dragonsExternal url description: Fathom Events Site Texture banner: Show

Acquisitions Inc. Live in Theaters

Fri, 08/05/2016 - 11:00
Type: NewsBanner: Thumbnail (869x490): Text: 

Each year at PAX West in Seattle, thousands of Dungeons & Dragons fans crowd into a music hall to watch people play D&D together. Some wait in line for hours because they know there’s something special about being in the Benaroya Hall when Chris Perkins runs the Acquisitions Incorporated gang through another zany adventure. The players feed on the audience and the atmosphere is electric—now D&D fans across the country will get to experience that electricity up-close-and-personal when D&D is broadcast live to movie theaters nationwide for the first time.

On September 4 at 6 p.m. PT, in partnership with Fathom Events, D&D aficionados across the country will be able to go to their local movie theater and sit with an audience full of fans to watch the premier D&D performance of the year, as hundreds of theaters across the U.S. will be showing “Dungeons & Dragons Live from PAX West.” Tickets can be purchased beginning today, Friday, August 5 by visiting www.FathomEvents.com or at participating theater box offices. For the full list of locations visit the Fathom Events website—and the best part is you don’t need to wait in line to snag a ticket to this exclusive event!

In addition to experiencing Acquisitions Incorporated in cinemas, each event attendee will receive an exclusive D&D adventure module. The 32-page booklet contains a four-hour adventure where the heroes work with Acquisitions Inc., and includes tons of Dungeon Master tips to help new players. The best part is that the adventure follows the upcoming D&D storyline and can be used as an introduction to the story of giants wreaking havoc across the land.

Please Note: This podcast features adults using adult language.

Publication date: 08/05/2016Introduction: Watch D&D Live from PAX West in Movie Theaters Nationwide!Tags: NewsPAXAcquisitions IncorporatedRelated content: Storm King's Thunderexternal_urls:  External url: http://fathomevents.com/event/dungeons-and-dragons/buyExternal url description: Buy Tickets to the PAX Fathom Event Texture banner: Show

Documenting Dwarven Forge

Thu, 08/04/2016 - 11:47
Type: FeaturesAuthor: Shelly Mazzanoble and Greg TitoBanner: Thumbnail (869x490): Text: 

Subscribe to the Official D&D Podcast on iTunes to get updates for new episodes. Shelly and Greg are always talking to creative Dungeons & Dragons players like comedians and TV writers Mike Drucker (The Tonight Show with Jimmy Fallon) and Jared Logan (The Late Late Show with James Corden), as well as professional game masters Griffin McElroy (The Adventure Zone) and Matt Mercer (Critical Role) and actors like Rainn Wilson (The Office).

Listen to the podcast.

Publication date: 08/04/2016Introduction: Stefan Pokorny, founder and chief sculptor of Dwarven Forge miniature scenery, calls in from Brooklyn along with the director of a new documentary, Josh Bishop. Shelly Mazzanoble and Greg Tito discuss Stefan’s love of D&D and what it was like to work with Josh to create documentary, The Dwarvenaut. Lore You Should Know – Matt Sernett (@sernett) and Chris Perkins (@ChrisPerkinsDnD) tell us all about stone and hill giants.Tags: Podcastexternal_urls:  External url: media.wizards.com/2016/podcasts/dnd/DnDPodcast_08_04_2016.mp3External url description: Documenting Dwarven Forge Texture banner: Show

Dungeons & Dragons teams up with My Little Pony

Tue, 08/02/2016 - 11:00
Type: NewsAuthor: Chris DupuisBanner: Thumbnail (869x490): Text: 

In celebration of Friendship Day, Dungeons & Dragons has partnered with My Little Pony to create an exclusive charity shirt highlighting what is at the heart of both brands: Friendship & Magic. Hasbro will be donating the net profits from the sale of these shirts to generationOn, so order one for all the My Little Pony and D&D fans in your life! This shirt will be available to order on our campaign page until August 19th.

Join the adventuring party of Twilight Sparkle, Fluttershy, Applejack, Rainbow Dash, Rarity, and of course Pinkie Pie, for the most pony-riffic celebration of friendship this side of the Forgotten Realms!

Publication date: 08/02/2016Introduction: Dungeons & Dragons partners with My Little Pony to create an exclusive charity shirt highlighting what is at the heart of both brands: Friendship & Magic.Tags: NewsTexture banner: Show

The Faithful

Mon, 08/01/2016 - 15:10
Type: FeaturesAuthor: Mike Mearls with Jeremy CrawfordSubtitle: Unearthed ArcanaBanner: Thumbnail (869x490): Text: 

For warlock characters, the Pact of the Seeker defines a bond to a mysterious, inscrutable deity dedicated to gathering knowledge and lore. For wizards, the Theurgy arcane tradition creates a magic-user whose arcane instruction is guided by the teachings of a deity, and who gains the benefits of a divine domain.

You can think of the material presented in this series as similar to the first wave of the fifth edition playtest. These game mechanics are in draft form, usable in your campaign but not fully tempered by playtests and design iterations. They are not officially part of the game. For these reasons, material in this column is not legal in D&D Organized Play events.

The material presented in Unearthed Arcana will range from mechanics that we expect one day to publish in a supplement to house rules from our home campaigns that we want to share, from core system options to setting-specific material. Once it’s out there, you can expect us to check in with you to see how it’s working out and what we can do to improve it.

Publication date: 08/01/2016Introduction: This month, Unearthed Arcana presents two new options that allow arcane casters to express their faith in the gods.Tags: Featuresexternal_urls:  External url: http://media.wizards.com/2016/dnd/downloads/UA Non-Divine Faithful SFG.pdfExternal url description: UNEARTHED ARCANA: THE FAITHFUL Texture banner: Show

Dungeons & Dragons on Roll20

Thu, 07/28/2016 - 17:01
Type: FeaturesBanner: Thumbnail (869x490): Text: 

D&D’s launch on Roll20 kicks off today, July 28th, with sales of the introductory adventure Lost Mine of Phandelver, which comes with pregenerated characters, image handouts, maps, and tokens all set up in Roll20 to cut away that pesky prep time for the Dungeon Master. Other products will follow, including our upcoming adventure storyline Storm King’s Thunder which launches in September and is available for preorder now on Roll20!

For those who new to Roll20, it’s a suite of easy-to-use digital tools that expand pen-and-paper gameplay. Visit the Roll20 website now to learn how it can enhance your game, and while you’re there, preorder Storm King’s Thunder!

Dungeons & Dragons believes giving players more choice is a good thing, and we’re pleased to add Roll20 to the roster of virtual tabletops in which you can get official D&D material, joining our friends at Fantasy Grounds.

Roll those digital dice!

Publication date: 07/28/2016Introduction: Dungeons & Dragons launches on Roll20Tags: NewsOnline ToolsTexture banner: Show

Quick Characters

Mon, 07/25/2016 - 11:00
Type: FeaturesAuthor: Mike MearlsSubtitle: Unearthed ArcanaBanner: Thumbnail (869x490): Text: 

Whether you’re running an impromptu game with limited time for character creation, you want to get a new player into an established game quickly, or you need a new PC to replace a dead adventurer, these optional rules are for you.

You can think of the material presented in this series as similar to the first wave of the fifth edition playtest. These game mechanics are in draft form, usable in your campaign but not fully tempered by playtests and design iterations. They are highly volatile and might be unstable; if you use them, be ready to rule on any issues that come up. They’re written in pencil, not ink. For these reasons, material in this column is not legal in D&D Organized Play events.

The material presented in Unearthed Arcana will range from mechanics that we expect one day to publish in a supplement to house rules from our home campaigns that we want to share, from core system options to setting-specific material. Once it’s out there, you can expect us to check in with you to see how it’s working out and what we can do to improve it.

Publication date: 07/25/2016Introduction: Sometimes you need quick characters for a D&D session. Tags: Featureexternal_urls:  External url: http://media.wizards.com/2016/downloads/DND/UA_Quick_PCs_SFG.PDFExternal url description: UNEARTHED ARCANA: Quick Characters Texture banner: Show

Orion Acaba on Draconian Knights

Thu, 07/21/2016 - 11:30
Release date: 07/21/2016Description: Taking his character from Critical Role and previous gameplay, Orion Acaba talks about creating an audio narrative series called Draconian Knights centered around a family of dragonborn heroes. Lore You Should Know - Matt and Chris stop by to elucidate on what makes frost and fire giants unique.Thumbnail: Category: D&D podcastsBanner: Introduction: Taking his character from Critical Role and previous gameplay, Orion Acaba talks about creating an audio narrative series called Draconian Knights centered around a family of dragonborn heroes. Lore You Should Know - Matt and Chris stop by to elucidate on what makes frost and fire giants unique.Text: 

Subscribe to the Official D&D Podcast on iTunes to get updates for new episodes. Shelly and Greg are always talking to creative Dungeons & Dragons players like comedians and TV writers Mike Drucker (The Tonight Show with Jimmy Fallon) and Jared Logan (The Late Late Show with James Corden), as well as professional game masters Griffin McElroy (The Adventure Zone) and Matt Mercer (Critical Role) and actors like Rainn Wilson (The Office).

Listen to the podcast.

Podcast link: Orion Acaba on Draconian KnightsSuscribe link: Official Dungeons & Dragons Podcast

Rules Answers: July 2016

Mon, 07/18/2016 - 11:22
Type: FeaturesAuthor: Jeremy CrawfordSubtitle: Sage AdviceBanner: Thumbnail (869x490): Text: 

This month we dip into my Twitter archive for another round of questions and answers on all sorts of D&D topics.

If you have a D&D rules question, please reach me on Twitter (@JeremyECrawford), where I answer questions every week (please send the question to sageadvice@wizards.com if it’s too long for a tweet).

My rulings here and on Twitter don’t override the decisions of a Dungeon Master. The answers and information I provide are meant to assist a DM in adjudicating the game.

Class Features

For the barbarian’s Reckless Attack, do you grant advantage to all enemies, or only to the target of your attack? If you use the barbarian’s Reckless Attack, all attack rolls have advantage against you until the start of your next turn.

When a cleric uses the Destructive Wrath feature, does it maximize all damage getting rolled, as long as some of it is lightning or thunder? Destructive Wrath is meant to maximize lightning and thunder damage only.

Can a fighter have two fighting styles active at once? Dueling and Defense, for example. You can benefit from more than one Fighting Style option at a time, as long as they aren’t mutually exclusive, as Dueling and Great Weapon Fighting are.

For a Way of the Shadow monk, can their silence be dispelled? A spell is a spell, no matter its source. When you cast a spell through a feature, the spell is subject to the normal spellcasting rules, unless the feature says otherwise.

Can the monk’s Open Hand Technique push a Large or larger creature or knock it prone? The Open Hand Technique intentionally ignores creature size. A monk’s ki fuels many extraordinary effects! If a feature is limited by creature size, the feature tells you so.

Would a Paladin’s Divine Sense register a tiefling due to their infernal heritage? A tiefling is a humanoid, not a fiend, and therefore escapes the notice of Divine Sense. The feature detects creatures that have the celestial, fiend, or undead creature type.

For triggering the rogue’s Assassinate ability, when does a creature stop being surprised? After their turn in the round, or at the end of the round? The intent is that a surprised creature stops being surprised at the end of it’s first turn in combat.

If a sorcerer casts a spell with only verbal or somatic components using Subtle Spell, can an opponent use counterspell against it? Subtle Spell protects a spell without material components from counterspell, since you can’t see the casting.

Equipment

Does heavy armor reduce Dexterity saving throws or ability checks other than Stealth? If you have proficiency with it, heavy armor doesn’t affect Dexterity saving throws or ability checks, other than Stealth.

Multiclassing

Would a temporary stat bump fulfill a multiclass prerequisite, or does the base score have to meet the requirement? The intent is that your base score, not a temporary score, has to meet a multiclassing prerequisite.

Can a barbarian/cleric use spiritual weapon to attack while raging, if it is cast before entering Rage? A barbarian’s Rage makes concentration impossible but has no effect on spells, like spiritual weapon, that don’t require concentration.

Can a barbarian/fighter (Battle Master) use maneuvers while raging? Nothing in the barbarian’s Rage feature precludes the use of maneuvers.

Feats

Is Elemental Adept the only feat you can take more than once? Elemental Adept is the only feat in the Player’s Handbook that you can take more than once.

Class features and feats sometimes affect a shapechanged druid. Does the Tough feat have an effect while shifting? The intent is no. The Tough feat affects a druid’s hit points, which are replaced by the beast’s hit points while using Wild Shape.

Ability Checks

Can you get a critical on an ability check? For example, on a grapple attempt, does a critical win, or the highest number? Ability checks don’t score critical hits. Attack rolls do.

Is a 1 on an ability check an automatic failure? Rolling a 1 on an ability check or a saving throw is not an automatic failure. A 1 is an automatic miss for an attack.

Adventuring

Is there an intended way to get lost Intelligence back, such as after an intellect devourer zeroes it? The greater restoration spell can remove the reduction to an ability score.

Combat

Does a grapple or a shove trigger the Tempest cleric’s Wrath of the Storm or a Battle Master’s Riposte? The answer to both questions is no. The grappling and shoving options (PH, 195) don’t result in a hit or a miss.

I have a readied action. Can I stop readying to take an opportunity attack? Or is ready a full turn commitment? If you have an action readied, you can make an opportunity attack, which causes you to stop readying.

If a wizard casts a spell like fireball during a surprise round, do the enemies get disadvantage on their saving throw? Being surprised has no effect on saves. If you’re surprised, you can’t move or take an action on your first turn of the combat and you can’t take a reaction until that turn ends (PH, 189).

Are attacks with a net always made with disadvantage? Unless you have a special ability that says otherwise, any net attack has disadvantage because you’re either within 5 feet of your target (see PH, 149) or you’re attacking at long range, which is between 5 and 15 feet for a net.

Spellcasting

Can a spellcaster cast spells off-target to minimize damage to party members from a spell like shatter? The spellcaster chooses where to place the point of origin of a spell like shatter and may, therefore, choose a position that is advantageous to allies.

Is a touch range spell considered a melee attack for purposes of subduing foes rather than killing? Having a range of touch doesn’t mean a spell is a melee attack. A spell tells you if it delivers such an attack.

Does casting a spell as a ritual require concentration if the spell doesn’t normally require it? Concentration is required when casting any spell, including a ritual version, for longer than 1 action (see PH, 202). Once the casting is complete, the spell requires concentration only if its duration entry says it does.

Can permanent magical effects be dispelled? Or are they no longer considered magical effects once permanent? If the effect of a spell becomes permanent, it can be dispelled, unless its description says otherwise.

Do spellcasters have to learn a ritual version of a spell apart from the normal version, or are they the same? To cast the ritual version of a spell you know, you need a feature, such as Ritual Casting, that gives you the ability to cast the spell as a ritual. You don’t need to also learn a special version of the spell.

Specific Spells

If the damage from disintegrate reduces a half-orc to 0 hit points, can Relentless Endurance prevent the orc from turning to ash? If disintegrate reduces you to 0 hit points, you’re killed outright, as you turn to dust. If you’re a half-orc, Relentless Endurance can’t save you.

What happens if a druid using Wild Shape is reduced to 0 hit points by disintegrate? Does the druid simply leave beast form? The druid turns to dust, since the spell disintegrates you the instant you drop to 0 hit points.

Does the heroes’ feast spell grant immunity to poison damage or just the poison condition? The heroes’ feast spell grants immunity to poison in any form—damage and the condition.

Could minor illusion create a fog cloud? If so, would shooting an arrow through it cancel the illusion? An illusory object made by minor illusion is meant to be like a stool or a rock, not an atmospheric effect.

 

Sage Advice Compendium

The Sage Advice Compendium gathers every installment of Sage Advice in one PDF. It’s been updated to include this month’s column.

Other Resources

Here are other D&D reference documents we’ve posted on this website.

 

Basic Rules for Dungeons & Dragons

D&D Spell List (version 1.01)

Monsters by Challenge Rating (version 1.0)

D&D Monsters by Type (version 1.0)

Magic Items by Rarity (version 1.0)

Conversions to 5th Edition D&D (version 1.01)

Character Sheets

About the Author

Jeremy Crawford is the co-lead designer of fifth edition Dungeons & Dragons. He was the lead designer of the fifth edition Player’s Handbook and one of the leads on the Dungeon Master’s Guide. He has worked on many other D&D books since coming to Wizards of the Coast in 2007. You can reach him on Twitter (@JeremyECrawford).

Publication date: 07/18/2016Introduction: Sage Advice is a monthly column that gives official clarifications of D&D rules. Sometimes it also provides reference documents to help your D&D game run more smoothly.Tags: FeaturesSage AdviceTexture banner: Show

Chris Cocks, President of Wizards of the Coast

Thu, 07/14/2016 - 11:30
Release date: 07/14/2016Description: The new head of Wizards of the Coast, Chris Cocks, comes to talk to Greg Tito and Shelly Mazzanoble about his gaming history and where he thinks D&D will go from here. In Lore You Should Know, Chris Perkins and Matt Sernett jump into discussing the lore behind storm giants and their closest brethren in the ordning, the cloud giants.Thumbnail: Category: D&D podcastsBanner: Introduction: The new head of Wizards of the Coast, Chris Cocks, comes to talk to Greg Tito and Shelly Mazzanoble about his gaming history and where he thinks D&D will go from here. In Lore You Should Know, Chris Perkins and Matt Sernett jump into discussing the lore behind storm giants and their closest brethren in the ordning, the cloud giants.Text: 

Subscribe to the Official D&D Podcast on iTunes to get updates for new episodes. Shelly and Greg are always talking to creative Dungeons & Dragons players like comedians and TV writers Mike Drucker (The Tonight Show with Jimmy Fallon) and Jared Logan (The Late Late Show with James Corden), as well as professional game masters Griffin McElroy (The Adventure Zone) and Matt Mercer (Critical Role) and actors like Rainn Wilson (The Office).

Listen to the podcast.

Podcast link: Chris Cocks, President of Wizards of the CoastSuscribe link: Official Dungeons & Dragons Podcast

Force Grey: Giant Hunters

Mon, 07/11/2016 - 12:00
Type: FeaturesAuthor: Greg TitoSubtitle: New weekly D&D series filmed at Meltdown Comics in HollywoodBanner: Thumbnail (869x490): Text: 

Starting on Monday, July 11th, you can tune-in and watch the episodes of the new weekly Dungeon & Dragons series, Force Grey: Giant Hunters, on the Nerdist YouTube channel. Co-produced by Legendary Digital, this hysterical series brings together an unlikely all-star cast of actors and comedians as they preview the new Storm King’s Thunder adventure, releasing fall 2016. The Force Grey cast will dive into a preview of the new D&D storyline and entertain fans by taking on the mantle of a team of do-gooders from the Forgotten Realms!

Look for new episodes every Monday on the Nerdist YouTube channel!

Episode 1: The Journey from Waterdeep! Episode 2: Giants, Ogres, and Goblins, Oh My! Episode 3: Frost Giants in the Swamp! Episode 4: Seeking the Sun Dragon! Episode 5: Awakening Calliope the Bard! Episode 6: Battling Displacer Beasts and Rogue Fails! Episode 7: Fighting the Golem and the Journey's End!

Meet the heroes of Force Grey:

Chris Hardwick

Chris Hardwick, founder of Nerdist and host of Talking Dead and @Midnight, will be joining the party to play the bookish elf wizard, Whil.

Chris Hardwick IMDB

Chris Hardwick Twitter

Chris Hardwick Instagram

Whil Wee-tawn (Sun Elf Wizard) feels like a stranger in this quaint, backward land of Faerûn. He would spend his days and nights reading books were it not for the gentle prodding from his pseudodragon companion, Marissa. She goads him to venture forth, explore the world, and discover new things. Now he finds himself among companions in dire need of his intelligence and boundless patience.

  Ashley Johnson

Ashley Johnson, known for her roles on NBC's Blindspot and Geek & Sundry's Critical Role, will take on a new persona as a half-orc cleric.

Ashley Johnson IMDB

Ashley Johnson Twitter

Ashley Johnson Instagram

Dagny Halvor (Half-Orc Cleric of Gond). A worshiper of the god of craft, Dagny has a mind for gizmos and gadgets that can build all sorts of tiny clockwork automatons. Dagny survives on her wits, so her adventuring gear is tailor made, everything from her modifiable flail, to her collapsible staff, to her holy symbol that is a multi-tool. As a cleric of Gond, Dagny not only fixes machines but also people.

Shelby Fero

Comedian and writer Shelby Fero (Key & Peele) will be playing a dwarf fighter with a floating shield and a crippling fear of heights.

Shelby Fero IMDB

Shelby Fero Twitter

Shelby Fero Instagram

Brawlwin Chainminer (Dwarf Fighter) is a proud descendant of the Delzoun dwarves and hails from a long line of giant-slayers based in Waterdeep. The stability she craves is jeopardized whenever her old friend Hitch shows up, and Katya has helped him out of many sticky situations. Although her roots in the city run deep, Katya longs for adventure from time to time, and maybe slay a giant or two while she’s at it.

Jonah Ray

Jonah Ray, host of The Meltdown with Jonah and Kumail on Comedy Central, Hidden America and the new MST3K is playing a wise old monk who has a fishing metaphor for every occasion.

Jonah Ray IMDB

Jonah Ray Twitter

Jonah Ray Instagram

Joppa (Human Monk) has an appreciation for the deeper meaning of life. Or he is a simpleton. No one can really tell. A fisherman extraordinaire, he has learned much by watching the rivers and tides, and by studying the fish that elude his lures. Quick to make friends and slow to make enemies, Joppa is happiest while sharing the benefits and techniques of proper fishing.

  Utkarsh Ambudkar

Actor, singer, rapper-extraordinaire, Utkarsh Ambudkar (The Mindy Project, Pitch Perfect), will be drawing on his many talents as he plays a wise-cracking scoundrel human rogue.

Utkarsh Ambudkar IMDB

Utkarsh Ambudkar Twitter

Utkarsh Ambudkar Instagram

Hitch (Human Rogue) started off life on the wrong foot and the wrong side of the wagon tracks. He tries to keep two steps ahead of his shady past, avoiding run-ins with the Zhentarim and other nefarious acquaintances. With his quick wit and roguish charm, Hitch plans to somehow land on his feet, on a pile of gold, with a treasure map in each hand, but until then he needs all the friends he can get.

Brian Posehn

Brian Posehn (The Sarah Silverman Program) is a long-time D&D player who hosts his own D&D games on the Nerd Poker podcast and he joins the group playing against type.

Brian Posehn Official Website

Brian Posehn IMDB

Brian Posehn Twitter

Calliope (Half-Elf Bard) was raised on a pirate ship, and yes, that’s an excuse for her volatile behavior and colorful language. She’ll sing you a song, but you better listen or she’ll smash you with her lute. Calliope loves disguises and unravelling mysteries. Calliope can’t resist the lure of adventure or making new enemies, but it’s her friends who serve as the family she never had.

         

Matthew Mercer

Matthew Mercer

Matthew Mercer, veteran voice actor and leader of the popular series Critical Role, will be the Dungeon Master after working hand-in-hand with the team at Dungeons & Dragons to develop the adventure. 

  Publication date: 07/11/2016Introduction: Watch the first episode of Force Grey: Giant Hunters now on the Nerdist YouTube channel! Tags: FeaturesRelated content: Storm King's ThunderTexture banner: Show

Peter Lee and Andrew Veen on Tyrants of the Underdark

Thu, 06/30/2016 - 11:30
Release date: 06/30/2016Description: After we learn about the background of Force Grey from Adam Lee and Matt Sernett in a new segment called Lore You Should Know, Greg Tito delves deep into the design and development of the new board game, Tyrants of the Underdark, published by Gale Force 9 and designed by Peter Lee, Rodney Thompson, and Andrew Veen.Thumbnail: Category: D&D podcastsBanner: Introduction: After we learn about the background of Force Grey from Adam Lee and Matt Sernett in a new segment called Lore You Should Know, Greg Tito delves deep into the design and development of the new board game, Tyrants of the Underdark, published by Gale Force 9 and designed by Peter Lee, Rodney Thompson, and Andrew Veen.Text: 

Subscribe to the Official D&D Podcast on iTunes to get updates for new episodes. Shelly and Greg are always talking to creative Dungeons & Dragons players like comedians and TV writers Mike Drucker (The Tonight Show with Jimmy Fallon) and Jared Logan (The Late Late Show with James Corden), as well as professional game masters Griffin McElroy (The Adventure Zone) and Matt Mercer (Critical Role) and actors like Rainn Wilson (The Office).

Listen to the podcast.

Podcast link: Peter Lee and Andrew Veen on Tyrants of the UnderdarkSuscribe link: Official Dungeons & Dragons Podcast

Rules Answers: June 2016

Thu, 06/30/2016 - 11:28
Type: FeaturesAuthor: Jeremy CrawfordSubtitle: Sage AdviceBanner: Thumbnail (869x490): Text: 

This month, we dip into my Twitter archive and add a bunch of questions and answers from it to the Sage Advice Compendium. With the help of Chris Dupuis, I’ve tweaked or extended a number of the answers, which are drawn from July and August of 2015. The answers touch on a variety of rules topics.

If you have a D&D rules question, please reach me on Twitter (@JeremyECrawford), where I answer questions every week (please send the question to sageadvice@wizards.com if it’s too long for a tweet).

My rulings here and on Twitter don’t override the decisions of a Dungeon Master. The answers and information I provide are meant to assist a DM in adjudicating the game.

Class Features

Does the barbarian’s Danger Sense work against breath weapons and enemies’ special abilities? A barbarian’s Danger Sense benefits any Dexterity saving throw against an effect that the barbarian can see.

Can a Circle of the Moon druid speak the languages it knows while in the form of an elemental? Yes, since the elementals listed in Elemental Wild Shape can speak.

If a druid in elemental form can speak, can the druid cast spells? A druid can cast spells in a Wild Shape form only upon gaining the Beast Spells feature at 18th level.

If a druid takes the Magic Initiate feat and chooses detect magic as their one spell, can the druid cast that spell as a ritual? A druid's Ritual Casting requires a ritual to be prepared. The spell from Magic Initiate is known but not prepared.

Does the “when” in the Eldritch Knight’s War Magic feature mean the bonus attack comes after you cast the cantrip, or can it come before? The intent is that the bonus attack can come before or after the cantrip. You choose when to take a bonus action during your turn, unless the bonus action specifies when it must take place (PH, 189).

There is no component pouch option in the Ranger’s starting equipment. Does the class not need one nor a focus for spells? A ranger follows the spellcasting rules in chapter 10 of the Player’s Handbook, including the rule on components. A ranger typically uses a component pouch for the material components of spells, but doesn’t start with one because rangers don’t have spells at 1st level.

Can a rogue use Evasion if they are surprised? The rule states that “if you are surprised, you can’t move or take an action…” A surprised rogue can use Evasion, since that feature doesn’t require the rogue to take an action or move.

Metamagic rules state you can’t use multiple Metamagic options on a single spell. Can you use one option multiple times? The intent is that a sorcerer can use one Metamagic option once with a spell, not the same option more than once.

Does using a bonus action break invisibility from a warlock’s One with Shadows invocation? Taking a bonus action breaks the invisibility of a warlock’s One with Shadows. A bonus action is an action.

Does the 14th-level Illusionist ability let you make something real every round, or just once? Illusory Reality is intended to make one illusory object real per illusion spell.

An abjurer gains resistance to spell damage at 14th level. Does the abjurer’s Arcane Ward gain this resistance when a spell hits the abjurer? The abjurer, not the Arcane Ward, gains the resistance at 14th level.

Multiclassing

Are ability score improvements class level dependent, rather than total level? Ability score improvements are based on your level in a particular class, not your total level if you multiclass. Your class table tells you when you get the improvement.

A wizard multiclasses into Wild Magic sorcerer. Do spells cast from their spellbook trigger Wild Magic Surge if they are on the sorcerer spell list or do they have to gain them from Sorcerer to trigger? From the multiclassing rules: “Each spell you know and prepare is associated with one of your classes” (PH, 164). This rule means only the spells gained from levels in sorcerer trigger Wild Magic Surge.

When multiclassing, do you get the cantrips from all your classes? If any of your classes grants you cantrips, you get all of them.

Do you gain proficiency in more saving throws when multiclassing? A class offers various starting proficiencies that you get if it is your first class. If the class isn’t your first, you get only the starting proficiencies listed for that class in the Multiclassing Proficiencies table (PH, 164). No saving throw proficiencies are included in that table.

Regardless of whether a class is your first, you do gain any proficiencies that the class grants through its features. For instance, if you gain a level in cleric and choose the War Domain, you do benefit from the Bonus Proficiencies feature, even if cleric isn’t your first class.

Can I multiclass into the same class to pick more than one subclass? Multiclassing is designed solely for taking different classes. For example, you can be a fighter/rogue, but not a rogue/rogue.

Combat

Can a flying creature without the hover trait stay in one place while airborne, or does it need to move each round? A flyer that lacks the hover trait can stay aloft without moving each round.

Can you move through a prone enemy? The prone condition doesn’t override the rule that prevents you from moving through an enemy’s space, unless that enemy is at least two sizes larger or smaller than you. If you do move through another creature’s space—whether a friend or an enemy—the space is difficult terrain for you, and you can’t willingly end your move there. See the Player’s Handbook, page 190–92, for more on movement in combat.

Does travel pace apply to movement in combat, or just when traveling? The travel pace rule (PH, 181–2) doesn’t apply in combat.

Can a blinded creature make an opportunity attack? An opportunity attack is triggered by “a hostile creature you can see” (PH, 195). If you can’t see an enemy, you can’t make an opportunity attack against it.

Can an opportunity attack be used to make a grapple or a shove? Grappling/shoving are part of the Attack action (PH, 195), not an opportunity attack. Take the Ready action to grapple/shove outside your turn.

Can damage be reduced to 0 by resistance or another form of damage reduction? There is no damage minimum in the rules, so it is possible to deal 0 damage with an attack, a spell, or another effect.

Target at range caught in melee combat, does that target get some kind of cover or do I get disadvantage? Your target has half-cover if another creature is between you and the target (PH, 196).

Spellcasting

For readying a spell or other action, does the target have to be in range? Your target must be within range when you take a readied action, not when you first ready it.

How does readying a spell work? Do you lose your spell slot if the trigger never occurs? A readied spell’s slot is lost if you don’t release the spell with your reaction before the start of your next turn.

Spell Attacks

Some spells (like eldritch blast) target a creature. Some others (like fire bolt) target objects too. Does this mean that I can’t attack the door with eldritch blast? The target specifications (creature, object, or something else) in spells are intentional.

Does a “melee spell attack” count as a “melee attack” for Touch of Death? A melee spell attack is, indeed, a melee attack and can qualify for the Death cleric’s Touch of Death feature.

Casting Time

If a spell has a longer casting time, do you have to complete its time requirement in order to successfully cast the spell? See the “Longer Casting Times” section of the Player’s Handbook (p. 202) for how such casting times work.

Specific Spells

Do contagion effects kick in immediately, or do they kick in when the target fails the three saving throws? The effects of the contagion spell's disease are meant to activate after three failed saving throws.

If dispel magic targets the magical effect from bless cast by a cleric, does it remove the effect on all the targets? Dispel magic ends a spell on one target. It doesn’t end the same spell on other targets.

Can the extra action granted by haste be used to activate a magic item? No. Activating a magic item isn’t a function of the Use an Object action (DMG, 141).

Does the extra damage from hex only apply if there is an attack roll? The extra damage in the hex spell requires an attack that hits.

Can an object created with minor illusion move? For example, a wall sliding down a corridor? An illusory object created by a minor illusion doesn’t move. Compare to spells like mislead that talk about moving.

Can a spell such as fireball go past its 20-foot radius if the point of origin is set in an enclosed space? The fire of the fireball spell can spread around corners, but it’s limited by the spell’s 20-foot radius.

Does a friendly creature under the effects of polymorph have to take the mental stats of the new form? Yes, that’s the intent.

Monsters

Does a monster with at-will spellcasting ability mean it can cast a spell as an action or as a bonus action? If a monster has the ability to cast a spell at will, that spell is cast using its normal casting time.

The Monster Manual says gnolls speak Gnoll, but the Player’s Handbook doesn’t mention that  language. What is correct? The Player’s Handbook language tables don’t list every language in the D&D multiverse. The Monster Manual includes other languages, including Sahuagin and Gnoll.

Does the movement from a dragon’s Wing Attack legendary action draw attacks of opportunity if it moves out of reach? Nothing in Wing Attack protects the dragon from opportunity attacks.

A monster is immune to damage from nonmagical bludgeoning weapons. Does it still take damage from falling? Yes, that monster is still going to feel the hurt of a fall.

If a monster makes a melee attack that uses its Dexterity modifier, is it considered to have used a finesse weapon? A weapon doesn't have the finesse property unless its description says so, and using Dexterity for an attack doesn't confer the finesse property. If a weapon does have that property, you can use Strength or Dexterity with it.

How does a monster’s Leadership ability work? Is it one time or 1/round for all allies’ actions for 1 minute? A creature turns on Leadership as an action. Until the benefit ends, the creature can grant a die whenever a visible ally in range attacks/saves.

Is a vampire affected by hold person or calm emotions? A vampire has the undead creature type, not the humanoid type, so it isn’t affected by either of those spells.

Magic Items

Can potions be administered to unconscious characters as an action? Yes, you can administer a potion to someone else as an action (DMG, 139).

Are magic weapons with the thrown property (javelins and the like) assumed to return to their owner after being thrown? If a magic weapon returns to you after you throw it, its description says so, as in the dwarven thrower (DMG, 167).

Would an elf get a saving throw versus a philter of love as it’s a charm? The description implies there is no save. There is no save against the philter of love. The love is just that strong.

If a potion doesn’t duplicate a spell, does it require concentration? A potion’s effect requires concentration only if its description says so or if it duplicates a spell that requires concentration.

Sage Advice Compendium

The Sage Advice Compendium gathers every installment of Sage Advice in one PDF. It’s been updated to include this month’s column.

Other Resources

Here are other D&D reference documents we’ve posted on this website.

 

Basic Rules for Dungeons & Dragons

D&D Spell List (version 1.01)

Monsters by Challenge Rating (version 1.0)

D&D Monsters by Type (version 1.0)

Magic Items by Rarity (version 1.0)

Conversions to 5th Edition D&D (version 1.01)

Character Sheets

About the Author

Jeremy Crawford is the co-lead designer of fifth edition Dungeons & Dragons. He was the lead designer of the fifth edition Player’s Handbook and one of the leads on the Dungeon Master’s Guide. He has worked on many other D&D books since coming to Wizards of the Coast in 2007. You can reach him on Twitter (@JeremyECrawford).

Publication date: 06/30/2016Introduction: Sage Advice is a monthly column that gives official clarifications of D&D rules. Sometimes it also provides reference documents to help your D&D game run more smoothly.Tags: FeaturesSage AdviceTexture banner: Show

Meet R.A Salvatore at Conventions in 2016

Fri, 06/17/2016 - 10:30
Type: FeaturesAuthor: Greg TitoBanner: Thumbnail (869x490): Text: 

The next novel coming from R.A. Salvatore is Hero, the final book in the Homecoming Trilogy. In Archmage and Maestro, the previous two books of the series, renegade drow Drizzt Do’Urden returned to the Underdark where he was born to battle powerful demons both corporeal and within his own psyche. Now that the demonic threat has subsided, it is up to Drizzt to find his home away from the matron mothers and warring drow houses of Menzoberranzan. Where will he go now?

You’ll have to read Hero when it releases in October 2016 to find out, but you may be able to track down R.A. Salvatore before then to pick his brain about Drizzt at several major events this year. We have teamed up with author Kevin J. Anderson and his company WordFire to host Salvatore at fan conventions as a special guest. During the conventions at the WordFire booth, Salvatore will be able to meet with fans, sign books and, most importantly, thank you for reading his books for more than 27 years. There will be no charge for pictures or autographs.

R.A. Salvatore Convention Schedule

Connecticon
Hartford, Connecticut
Connecticut Convention Center
July 7-10

Tampa Bay Comic Con
Tampa Bay, Florida
Tampa Convention Center
August 5-7

Cincinnati Comic Expo
Cincinnati, Ohio
Duke Energy Convention Center
September 23-25

New York Comic Con
New York, NY
Javits Center
October 6-9

Rhode Island Comic Con
Providence, Rhode Island
Rhode Island Convention Center
November 11-13

Let Bob know you’ll be going to these conventions by tweeting him @r_a_salvatore.

ABOUT THE AUTHOR

R.A. Salvatore is the New York Times best-selling author of The Legend of Drizzt, one of the most successful fantasy series of all time. He lives in Massachusetts, and is a loyal citizen of Red Sox Nation. Find him on Facebook, and at his own web site, rasalvatore.com.

Publication date: 06/17/2016Introduction: Check out these upcoming conventions where you can meet R.A. Salvatore and talk about his newest books, Maestro and the upcoming Hero.Tags: FeaturesTexture banner: Show