Wizards of the Coast D&D
Back when we first started the process of creating fifth edition, we made it clear that we're committed to taking the time to get things right. Even when we announced our release dates, we knew that there could be risks we would face to hit the deadlines we had established.
One of the nice things about releasing the core rulebooks over the course of a few months is that we've had the opportunity to use the feedback from one book to help shape the later ones. We've been very happy with the overwhelming response to the Player's Handbook and the excitement we've seen among people who have gotten early access to the Monster Manual. The extra time we put into those books is clear when you notice the polish on both the text and the layout.
The text of both books received a level of review and oversight that sets a new standard for D&D. We added an entire additional cycle of design and editing to ensure that the books were as close to perfect as humanly possible. The layout and visual design was the result of hours spent carefully handcrafting the books. That extra time proved to be a huge boon, as the designers had the chance to go through each book page by page to make sure everything fit perfectly.
Unfortunately, that additional effort came at the expense of the development schedule for the Dungeon Master's Guide.
We know that people are eager to get their hands on all three core rulebooks, but we cannot compromise our commitment to excellence at this time. We examined a number of possibilities, but none gave us the additional time we needed to put into the DMG without sacrificing content or quality. Therefore, the only choice we had is to push back the release date by three weeks.
The new release date for the Dungeon Master's Guide is December 9th. For those stores that take part in our early release program, the book goes on sale November 28th.
Believe me, we did not make this decision lightly. However, we believe that accepting a few additional weeks of work on our end, and waiting on yours, is worth the years of enjoyment provided by a rock solid Dungeon Master's Guide that has followed in the footsteps of the Player's Handbook and Monster Manual.
Thank you for your patience. We truly believe that once you have the DMG in your hands, it will be worth it. (And as a final note, we offer the following preview art from the DMG: The Great Modron March by Justin Gerard.)
Publication date: 09/15/2014Introduction: Mike talks about the Dungeon Master's Guide in this week's Legends & Lore.Tags: Legends & Loreexternal_urls: Texture banner: Show
The biggest and most exciting year for Dungeons & Dragons hits a pivotal moment as the Tyranny of Dragons storyline kicks off. This rich new narrative challenges players to rise up against hoards of evil dragons, including Tiamat, the most fearsome dragon in D&D’s history!
For years, the evil Cult of the Dragon has devoted itself to creating undead dragons in a vain attempt to fulfill an ancient prophecy. However, the cultists were misguided. They misunderstood. But now, under new leadership, the cult believes that the prophecy does not speak of undead dragons, but of a dragon empire that’s been extinct for 25,000 years. Tiamat, the queen of evil dragons, has languished in the Nine Hells for millennia. The cult believes that the time of her return is at hand.
The cult has a new face and a new mission. It seeks to free Tiamat from the Nine Hells and bring her into the Forgotten Realms. To accomplish its goal, the cult needs five ancient dragon masks and the support of evil dragons everywhere. The cult leaders—each one a "dragon whisperer"—have reached out to the evil dragons of the Sword Coast and earned their allegiance....
The situation is dire. However, the Sword Coast is far from defenseless. Powerful factions are ready to rise up and put an end to the tyranny of dragons. Adventurers throughout the Realms must join forces to face Tiamat, destroy the Cult of the Dragon, and prevent the rise of a new dragon empire. The Harpers have since shared their intelligence with the remaining factions. To combat the Cult of the Dragon, Lord Dagult Neverember of Neverwinter proposes that adventurers representing each of the five factions be sent north to investigate—and to report back with haste.
In their hands, the future lies.
Find out more on the Tyranny of Dragons current story pages!Credits:
Story: Chris Perkins/Wizards R&D
Script: Bart Carroll
Artist: David Baldeon
Colorist: Joana Lafuente
Letterer: Neil Uyetake
On Saturday, August 30th at 8 pm PDT the Acquisitions Inc. crew sets off once again into the dragon's den. Literally. But before they do that, let's take a look back at how they got into this double dragon predicament.
PAX Prime 2014 Intro
D&D Live Game
Watch in awe and amusement as Jerry Holkins, Mike Krahulik, Scott Kurtz, and Morgan Webb of Acquisitions Inc., wade once more into almost certain doom, courtesy of Dungeon Master extraordinaire, Chris Perkins.
Seating is first-come, first-served—and it’ll go fast—so be sure to get in line at the Benaroya Hall early.Eventsexternal_urls: Texture banner: Show
August 14, 2014 – Renton, WA – The biggest and most exciting year for Dungeons & Dragons hits a pivotal moment today as the Tyranny of Dragons storyline kicks-off. This rich new narrative challenges players around the world to rise up against hoards of evil dragons, including Tiamat, the most fearsome dragon in D&D’s history! With a full suite of entertainment offerings already starting to roll-out, and many more exciting launches slated for later this year, Tyranny of Dragons offers action-packed play experiences for digital and tabletop RPG players alike.
The new Tyranny of Dragons module for the highly-acclaimed free-to-play Dungeons & Dragons MMORPG, Neverwinter, is available today. Developed by Cryptic Studios and published by Perfect World Entrainment, the new module will showcase a new character class, the Scourge Warlock, and a new race, Dragonborn.
For players eager to sink their teeth into the Tyranny of Dragons storyline around the gaming table, two new tabletop adventures will also release this year, Hoard of the Dragon Queen on August 19 and The Rise of Tiamat on October 21. A new line of D&D miniatures from Wiz Kids will be available soon for fans to enhance their Tyranny of Dragons adventures.
With these releases, comes the highly-anticipated new rules for the tabletop roleplaying game, following a two year public playtest that help set the foundation for the future of the franchise. Currently available at select hobby game stores and releasing in wide distribution on August 19, the Player’s Handbook is the first of three “core” rulebooks to be released alongside the Tyranny of Dragons storyline. The Player’s Handbook contains everything players need to create heroic characters. The Player’s Handbook release will be followed by the Monster Manual (September 30) and the Dungeon Master’s Guide (November 18).
Tyranny of Dragons
Publication date: 08/14/2014Introduction: Dungeons & Dragons fans must rise up or bow down as the Tyranny of Dragons begins!Tags: Newsexternal_urls: Texture banner: Show
The Neverwinter team is excited to announce the launch of Tyranny of Dragons, one of the largest content updates for the Neverwinter MMORPG. Tyranny of Dragons introduces the new Scourge Warlock class, the Dragonborn race, new heroic encounters, as well as a new dungeon and skirmish for adventurers to explore.
Starting today, players can access a new premium race, stepping into the role of the dangerous and powerful Dragonborn. Also available is the new Scourge Warlock class, which focuses on ranged damage with a curse mechanic—making it an excellent damage dealing role for parties. The Scourge Warlock will join the six other classes as they battle through regions overrun with the Cult of the Dragon, culminating in new heroic encounters with several dragons from Dungeons & Dragons lore.
The new instances will take players on a journey through unfamiliar environments on Tuern as they uncover new storylines from Dungeons & Dragons. Additionally, for the first time in any Neverwinter expansion, the new content will be interspersed throughout normal progression in-game, rather than at the level cap.
“As fans of the series, we are constantly looking at ways to build on our players’ Neverwinter experiences, and ensuring that they live up to the lore of Dungeons & Dragons and the core D&D experience we all love,” says Rob Overmeyer, Executive Producer of Neverwinter. “It’s not possible to have too many dragons in Neverwinter and our team has heard the calls from our community. We work tirelessly to continue to bring great gameplay, good times and epic moments to our game. We look forward to watching our players take on the onslaught of dragons in Neverwinter: Tyranny of Dragons.”
With all the new content coming with Tyranny of Dragons, now is the time to begin your Neverwinter journey!
Neverwinter Module: Tyranny of Dragons
Publication date: 08/14/2014Introduction: Tyranny of Dragons has officially launched for the Neverwinter MMO!Tags: Newsexternal_urls: Texture banner: Show
NEWARK, N.J. – August 12, 2014 – Audible, Inc., the world’s largest seller and producer of downloadable audiobooks and other spoken-word content, today announced the release of The Legend of Drizzt: The Collected Stories. Each of the twelve stories in the collection about the iconic Dungeons & Dragons dark elf Drizzt Do’Urden is narrated by a different actor; the eclectic group of performers includes Sean Astin, Michael Chiklis, Wil Wheaton, Ice-T, Tom Felton, Al Yankovic, David Duchovny, Greg Grunberg, Felicia Day, Melissa Rauch, Danny Pudi and Dan Harmon. R. A. Salvatore, the New York Times bestselling author of the collection, as well as more than 30 Drizzt novels, has recorded an introduction to the audiobook. For the next 40 days, in honor of the 40th anniversary of Dungeons & Dragons, the stories will be available as free downloads at Audible.com, either individually or as a collection, at www.audible.com/dnd.
"I've been a fan and gamer since I was a kid, and to this day it consumes me,” said Greg Grunberg. “Role-playing games were the beginning of acting for me. Games have always been a part of my life; even today I have my own channel on Twitch called SocialTronLive. So for me to be involved in this awesome project and lend my voice was a no-brainer.”
“Thanks to the performances of these fabulous actors, listeners will be swept up by the vividly imagined world of Dungeons & Dragons,” said Audible EVP and Publisher Beth Anderson. “We’re excited to make this brilliantly conceived and dramatically performed collection of stories about one of D&D’s most beloved characters available for free to millions of D&D enthusiasts—and to anyone who loves a good story. We think our listeners will love the performances by this distinguished and diverse roster of acting talent. And with more than 500 D&D novels and story collections in our store, there is plenty more for fans to enjoy.”
"I've been a huge fan of R. A. Salvatore and the D&D worlds my whole life,” said Felicia Day. “I loved being able to bring part of it to life in this audiobook, and to channel my inner male dwarf."
“Whether or not you are a D&D fan, this collection is marvelous entertainment,” said Liz Schuh, Head of Licensing and Publishing, Wizards of the Coast. “Drizzt brought to life by these fantastic performers adds another memorable dimension to R. A. Salvatore’s stories.”
The production is part of a partnership between Audible and Dungeons & Dragons publisher Wizards of the Coast, through which Salvatore’s entire Drizzt catalog will be recorded in audio. Salvatore’s first published novel, The Crystal Shard, introduced the world to the dark elf Drizzt; since then, his books have sold more than 15 million copies in the U.S. and have been translated into 14 languages.Individual Stories/Narrators
- Wickless in the Nether: Sean Astin
- Bones and Stones: Al Yankovic
- Comrades at Odds: Ice-T
- To Legend He Goes: David Duchovny
- If Ever They Happened Upon My Lair: Wil Wheaton
- The Dowery: Melissa Rauch
- Dark Mirror: Dan Harmon
- The First Notch: Felicia Day
- The Third Level: Greg Grunberg
- Guenhwyvar: Tom Felton
- Iruladoon: Michael Chiklis
- That Curious Sword: Danny Pudi
Behind the Scenes
A look inside the Audible Studios recording of The Legend of Drizzt.
Publication date: 08/12/2014Introduction: Experience the world of Dungeons & Dragons as never before, with stories performed by stars of Harry Potter, the Lord of the Rings, the X-Files, the Big Bang Theory, Star Trek: The Next Generation and more!Tags: Newsexternal_urls: Texture banner: Show
In sacred isolation, a sphinx guards the secrets and treasures of the gods. As it calmly regards each new party that comes before it, the bones of supplicants and quest seekers that failed to pass its tests lie scattered around its lair. Its great wings sweep along its flanks, its tawny leonine body rippling with muscle and possessed of forepaws powerful enough to tear a humanoid in half.
An androsphinx tests the courage and valor of supplicants, not only by forcing them to complete quests but also with its terrible roar, which echoes for miles as it terrifies and deafens nearby creatures.Artist:
Brynn Metheny created the art for both the Monster Manual’s andro- and gynosphinx. More of her work can be found on her website (including a look at another of her creations, the owlbear).
A Brief Look Back:
The Original Edition’s Book II: Monsters & Treasures included a number of creatures from mythology (including the cockatrice, basilisk, medusa, hydra and manticore), and Supplement I: Greyhawk even listed the lammasu (human-headed, winged lions). However, the sphinx wouldn’t appear until Supplement IV: Gods, Demi-Gods and Heroes, where it was described as having a short temper and a taste for human blood… but also curious and that it would spare a person with a good story.
In the 1st Edition Monster Manual, the sphinx appeared in both andro- and gynosphinx form. For the androsphinx, he arrived with his powerful roar: “The creature must be aroused and angry to utter the first, very angry to roar again, and infuriated to cut loose with the third.”
As far as the sphinx’s connection to riddles, it was the gynosphinx called out for accepting payment for help in the form of riddles, poetry, prose, knowledge, or the location of an androsphinx. And in fact, it was a gynosphinx guarding the intersection within White Plume Mountain, posing the riddle which appears in today’s excerpt.
Need help with the answer?The Monster Manual
The Monster Manual (releasing September 30) presents a horde of classic Dungeons & Dragons creatures, including dragons, giants, mind flayers, and beholders—a monstrous feast for Dungeon Masters ready to challenge their players and populate their adventures.Publication date: 08/12/2014Introduction: What better creature to start our Monster Manual excerpts than the sphinx—guardian of secrets and treasures within the game. In today’s excerpt, we examine the artwork, the creature in general, as well as the androsphinx in particular.Tags: Featuresexternal_urls: External url: http://media.wizards.com/2014/downloads/dnd/MM_Sphinx.pdfExternal url description: The Sphinx/Androsphinx Texture banner: Show
With the Player’s Handbook hitting Wizards Play Network stores last Friday, it’s time to turn our attention to actually playing fifth edition Dungeons & Dragons. Between the update to the D&D basic rules, the launch of the epic Tyranny of Dragons campaign with Hoard of the Dragon Queen, the Lost Mine of Phandelver from the D&D Starter Set, and the abundant character options in the Player’s Handbook, there’s lots of stuff to keep you busy. If that’s not enough, you can always delve into the D&D Adventurers League.
The D&D Adventurers League officially kicks off at Gen Con 2014, though the D&D Encounters season opens the Wednesday before the convention begins. Gen Con sees the debut of our first D&D Expeditions adventures, Secrets of Sokol Keep and Shadow on the Moonsea, and the first D&D Epics adventure, Corruption at Kryptgarden. As well, we’ll be running Defiance in Phlan, a replayable adventure that consists of five one-hour scenarios, each of which gives players a taste of the game and Tyranny of Dragons.
The fun thing about the D&D Adventurers League is that it allows you to create a character you can carry over into any other D&D Encounters, D&D Expeditions, or D&D Epics event. Your character’s levels and magic items persist from event to event. If you want to get a head start on the D&D Adventurers League, you can create a character in Lost Mine of Phandelver or Hoard of the Dragon Queen, pile up some experience points, and come into Gen Con ready to play. Everything you need to get into the action is available at the D&D website.
If you want a truly deluxe experience, head on down to your friendly local game store and join the D&D Encounters program. Participating stores will have player kits on hand that include folios for each of five factions—the power groups of the Forgotten Realms that your characters will become involved with. These folios contain a special certificate for your character’s faction, a welcome letter from your faction’s leader, a sticker with your faction’s symbol, and more. If you’re a DM, we have a special DM folio available that includes a certificate you can apply to any character you play in D&D Adventurers League.
Even if you don’t take part in D&D Encounters, you can still choose a faction to join. To make things even more interesting, at Gen Con we’re distributing special cards that allow you to track your achievements over the course of the convention. You can turn in your card to reap special rewards that range from useful items for your character to other stuff guaranteed to make everyone in your D&D group jealous.
If you’re at Gen Con and haven’t yet had a chance to check out D&D, you’re in luck. Throughout the convention, the R&D team will host panels to get you into the game with a minimum of fuss. We’ll talk about what’s new in fifth edition, guide you through character creation, and answer rules questions.
As if that’s not enough, Friday night (August 15, 7 pm to 11 pm on Georgia Street), we’re throwing a party at Gen Con to celebrate the game’s 40th anniversary. At the official Tyranny of Dragons launch celebration, you can help solve the Mystery of the Mask while you mingle with D&D designers, storytellers, and other special guests. We’ll have music, merriment, and a few menacing surprises. (You never know who might crash a party celebrating dragons.)
If you can’t make it to Gen Con, remember that the D&D Adventurers League is as close as your nearest gaming table or your local game store. You can run Hoard of the Dragon Queen and Lost Mine of Phandelver as official D&D Adventurers League content at home. Your local store can host D&D Encounters and D&D Expeditions events. If they don’t yet, be sure to ask if they’ll consider it. Local gaming conventions can also work with retailers to order D&D Expeditions material to run.
If you haven’t played D&D in public before, give it a try. Years before I started work at Wizards of the Coast, I took part in the Living Greyhawk campaign as a DM and volunteer. It’s easy to become too comfortable creatively when you play with the same group week after week, and playing D&D with a wide variety of people makes you a much better player and DM. Pushing yourself out of your comfort zone exposes you to other styles of play, sharpens your skills, and broadens your horizons.
NOTES: For D&D Play and Event details at Gen Con 2014, you can find more information here.Publication date: 08/11/2014Introduction: Mike talks about the D&D Adventurers league launch at Gen Con in this week’s Legends & Lore.Tags: Legends & Loreexternal_urls: Texture banner: Show
Did you miss the 2014 PAX East Live D&D Game? Looking for a quick recap to prepare for the PAX Prime game? Look no further! In this first episode we see what the Acquisitions Inc. crew has been up to since saving the city of Waterdeep from becoming the Terrasque's new playground.
Then catch the exciting conclusion during the Acquistions Inc. game streaming live from PAX Prime 2014!Cast:
Omin Dran: Played by Jerry Holkins
Jim Darkmagic: Played by Mike Krahulik
Binwin Bronzebottom: Played by Scott Kurtz
Môrgæn: Played by Morgan Webb
The Dungeon Master: Played by Chris Perkins
Intro Voiceover: Kris Straub
PAX East 2014
Acquisitions Inc. Highlights: Part 1
Publication date: 08/06/2014Introduction: The first video highlight from our PAX East Live D&D Game, leading up to PAX Prime in Seattle.Tags: Eventsexternal_urls: Texture banner: Show