Sound Mixer for RPG Games

The Lords of Tyr have often used music, sounds, and sound effects to great advantage during our games. We don't use it everytime we game. But perhaps that is because we just don't have the right tools. I have 1000's of sounds effects from different games and downloads but I've never really organized them for use during a game as much as I would like.
Now there is a tool that would help with this called Scene Sound. Now, when I create the set of tokens for monsters and NPC's for an encounter, I can also create a set of sounds and background noises! Talk about immersive! I haven't tried this program out, but I plan to mess around with it in the next week or so. Has anyone else tried it? What did you think? Leave us some comments!
- Chadarius's blog
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I often find sound effects
I often find sound effects distracting when applied in RPGs. That said, I usually find them distracting because there is generally a small time delay to cue the .wav; the delay doubles (as does my frustration) when the DM is activating them. I suppose a well organized and easy to use tool could solve the issue, but I remain skeptical.
~ Todd