It is fascinating to watch WotC flounder with its digital strategy. I know tons of people that are desperate for a well bookmarked version of the PDF. I know tons of desperate people that would like an actual index.
I know tons of people that would throw money at WotC to release PDF versions of the actual books.
I know tons of people that are desperate for WotC to release a useful way of consuming their data so that 3rd party tools could be made.
I don't know anyone that was desperate for an HTML version of the basic rules.
My gaming group makes extensive use of digital tools when playing. We have vast PDF libraries that keep us from breaking our backs hauling books back and forth. We use various character generation tools to assist with character creation and tracking. We use virtual game tables both for ease of play and to allow members who cannot attend locally to join in the fun remotely. Digital tools are an essential part of our game. Trapdoor Technologies, a new licensee for Dungeons & Dragons digital tools, asked on their website what we want out of Codename Morningstar. Here is my wish list.
Read more at [A Hero Twice a Month]
Phyllis Patterson, a former high school English teacher who more or less invented the American tradition of the Renaissance Faire, died last month. Per the New York Times's obit, at her demise she "was 82 and lived in a log cabin" in California. In other words, she lived the hippie-Elizabethan dream.
I didn't realize that the most awesome thing to do over the summer (go to your local RenFair of course!) started as more of a hippie movement.
More from Gawker:
Code Name Morningstar is a new site that looks like it will eventually be hosting D&D 5E digital tools.
I first read about it via Rob, one of our Lords of Tyr over at A Hero Twice a Month.
Rob says, "Wizards of the Coast is working with a new licensee, Trapdoor Technologies, to deliver digital tools for Dungeons & Dragons 5e. In May, Wizards of the Coast announced Kobold Press designed two of the adventures to support the Tyranny of Dragons storyline. DriveThruRPG has been powering Dungeons & Dragons Classics for awhile now. I think this may represent a subtle shift in how Wizards of the Coast is handling Dungeons & Dragons."
Gazing into the Crystal Ball - As we gear up for previews of the upcoming D&D products, Mike takes a moment to address a common question we've receive about the Open Gaming License and what it means for the future of D&D. [Wizards of the Coast D&D]
I'm glad they are thinking about this. There is some light at the end of the tunnel. Looks like sometime in 2015 they will have some kind of announcement. Mike Mearles is a smart guy, and this kind of stuff is not easy when you are a publisher.
I know I probably won't get everything I want for the D&D community, but something is almost always better than nothing. Just the fact that Mike and company are mulling this over is a good sign. Perhaps they will put what they learned with 4E to good use.
At the end of my last post, where I expressed my concern that D&D 5e might not have a gaming license, I stated that “for all I know Wizards of the Coast will announce a liberal gaming license tomorrow and I will look like an idiot”. Well, that didn’t exactly happen but I was quite surprised to see Mike Mearls bring up this very concern in his post today.
Read more at A Hero Twice a Month
Mike Mearls revealed today that Basic D&D will be a freely downloadable PDF. This is big news. I thought it was genius when during the fourth edition Wizards of the Coast made the Keep on the Shadowfell module alongside the standalone character generator (which allowed you to create characters of levels 1-3 without a D&D Insider subscription) free downloads on their website. It was a great gateway into the new edition for those who wanted to give it a try but weren’t ready to plunk down $35 a piece on the 4e Player’s Handbook, Dungeon Master’s Guide and Monster Manual.
Obviously providing Basic D&D as a freely downloadable PDF is an even bigger deal. According to Mearls’ post, “It runs from levels 1 to 20 and covers the cleric, fighter, rogue, and wizard, presenting what we view as the essential subclass for each. It also provides the dwarf, elf, halfling, and human as race options.” Frankly, this is awesome. It really lowers the barrier to entry for those that are even vaguely curious about the fifth edition. When the price is free, if you are at all curious there is no real reason not to try it out!
So why am I disappointed about this?
Go read the rest at A Hero Twice a Month
Mike Mearles wrote in the Legends and Lore blog today:
Basic D&D is a PDF that covers the core of the game. It’s the equivalent of the old D&D Rules Cyclopedia, though it doesn’t have quite the same scope (for example, it won’t go into detail on a setting). It runs from levels 1 to 20 and covers the cleric, fighter, rogue, and wizard, presenting what we view as the essential subclass for each. It also provides the dwarf, elf, halfling, and human as race options.
But the best part? Basic D&D is a free PDF. Anyone can download it from our website. We want to put D&D in as many hands as possible, and a free, digital file is the best way to do that.
From The Escapist:
The products announced are:
Dungeons & Dragons Starter Set (July 15, 2014); Fantasy Roleplaying Fundamentals; $19.99; Will include six dice, a 64-page rulebook with adventure, rules for characters levels 1-5, and 5 pregenerated characters.
Player's Handbook (August 19, 2014); Core Rulebook; $49.95; Looks like the same book it has always been - learn the game's systems from it, but it includes only basic rules.
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